— The Suggested Learning Areas in Secondary Chinese Language Education (Curriculum Development Council)
— Report on the HKDSE Results in Chinese Language Paper 2 (2016)(Hong Kong Examinations and Assessment Authority)
Highlights of the Syllabus |
Highlights of the Syllabus |
Effects of VR-based Teaching |
1. Broaden language learning |
Insufficient sense and experience of observation |
Overcome the limitations of time and space that emerge in traditional classroom teaching |
2. Align with the development of Information Technology in Education |
Unidirectional teaching |
Integrate e-Learning into Chinese language education |
3. Construct situations and arouse emotions |
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Harness an educational VR platform for practicing observation Build a strong sense of observation Foster situated learning |
4. Promote moral and affective education: care and solicitude |
Select individualized viewpoints Engage in affective experience and in-depth reflection |
Traditional Teaching of Writing |
VR-based Teaching of Writing |
Construct situations |
Imagination |
Observation |
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Use the previously acquired knowledge |
Use the knowledge newly gained from the VR learning environment |
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Create from imaging |
Create from sensing and experiencing |
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Teachers choose and portray the subjects for writing |
Students choose their own subjects for writing |
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Literary walks |
Literary walks in the classroom |
1.Teaching
Workflow of the VR-based Teaching of Writing :
VR-based Teaching Schedule :
2.Teacher Professional Development
3.Educational Research
The Project will conduct educational research based on the data collected from the participating students and teachers, aiming to investigate the relationship between VR-based teaching and Chinese language education. The research results will be in open access.Below are the examples of the research topics: